Megan Beckwith combines live performance and multi-media to develop works that explore the relationship between the physical and virtual. She investigates this relationship by combining contemporary dance and 3D animation in a choreographic process that layers one over the other, re-working the human figure into new forms that both fascinate and horrify. Reviewing her 2013 work ‘Parallax’ in The Age, Chloe Smethurst described Beckwith as a “trailblazer”. Her practice explores the idea of physicality and technology through the figure of the cyborg and augmented reality. Her current work asks: how does the body react within a distorted reality and how does virtual reality affect emotions through the use of stereoscopic 3D illusions.